Please use this identifier to cite or link to this item:
http://arks.princeton.edu/ark:/88435/dsp019s1616355
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor | DiVerdi, Steve | - |
dc.contributor.advisor | Finkelstein, Adam | - |
dc.contributor.author | Benjamin, Mark | - |
dc.date.accessioned | 2014-07-17T19:44:40Z | - |
dc.date.available | 2014-07-17T19:44:40Z | - |
dc.date.created | 2014-05 | - |
dc.date.issued | 2014-07-17 | - |
dc.identifier.uri | http://arks.princeton.edu/ark:/88435/dsp019s1616355 | - |
dc.description.abstract | Although vector graphics offer a number of benefits, conventional vector painting programs offer only limited support for the traditional painting metaphor. We propose a new algorithm that translates a user’s mouse motion into a triangle mesh representation. This triangle mesh can then be composited onto a canvas containing an existing mesh representation of earlier strokes. This representation allows the algorithm to render solid colors and linear gradients. It also enables painting at any resolution. This paradigm allows artists to create complex, multi-scale drawings with gradients and sharp features while avoiding pixel sampling artifacts | en_US |
dc.format.extent | 38 pages | en_US |
dc.language.iso | en_US | en_US |
dc.title | Painting With Triangles | en_US |
dc.type | Princeton University Senior Theses | - |
pu.date.classyear | 2014 | en_US |
pu.department | Computer Science | en_US |
pu.pdf.coverpage | SeniorThesisCoverPage | - |
Appears in Collections: | Computer Science, 1988-2020 |
Files in This Item:
File | Size | Format | |
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Benjamin_Mark_Thesis.pdf | 4.05 MB | Adobe PDF | Request a copy |
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