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Please use this identifier to cite or link to this item: http://arks.princeton.edu/ark:/88435/dsp017w62f8405
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dc.contributor.advisorPritchard, David-
dc.contributor.authorTank, Spencer-
dc.date.accessioned2014-07-17T19:18:39Z-
dc.date.available2014-07-17T19:18:39Z-
dc.date.created2014-05-
dc.date.issued2014-07-17-
dc.identifier.urihttp://arks.princeton.edu/ark:/88435/dsp017w62f8405-
dc.description.abstractThis project sought to leverage the use of graphical programming languages to teach textual programming skills. By using graphical tools to teach programming languages, users are able to learn fundamental programming concepts without needing to memorize code syntax. To accomplish this goal I created a web application called SnapPy that uses the graphical programming language Snap to teach Python. SnapPy's main programming environment is an extension of Snap and seeks to illuminate the correspondence between Snap blocks and Python code.en_US
dc.format.extent53 pagesen_US
dc.language.isoen_USen_US
dc.titleSnapPy: A Graphical Python Tutorialen_US
dc.typePrinceton University Senior Theses-
pu.date.classyear2014en_US
pu.departmentComputer Scienceen_US
pu.pdf.coverpageSeniorThesisCoverPage-
Appears in Collections:Computer Science, 1988-2020

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