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dc.contributor.advisorWingreen, Ned Sen_US
dc.contributor.authorBorenstein, David Bruceen_US
dc.contributor.otherQuantitative Computational Biology Departmenten_US
dc.date.accessioned2015-06-22T19:26:17Z-
dc.date.available2015-06-22T19:26:17Z-
dc.date.issued2015en_US
dc.identifier.urihttp://arks.princeton.edu/ark:/88435/dsp015d86p252c-
dc.description.abstractMicrobes employ a vast arsenal of tools to manipulate the environments in which they live. These manipulations affect the survival of other microbes and therefore microbial populations evolve in ways that reflect these social interactions. Interactions between microbes are particularly important in structured communities called biofilms. In this thesis, we study biofilm evolution through the lens of social interaction. Microbial biofilms are heterogeneous assemblages that develop on many scales of time and space simultaneously. A major challenge in understanding biofilms, therefore, is developing an informative and tractable model. The thesis begins with a simulation based on an established paradigm, namely, a death-birth agent-based model (ABM) on a regular lattice. In addition to reproducing by replacing neighbors, all of the individuals utilize a shared resource that diffuses through the environment, though only some of them produce it. The realistic treatment of diffusion in this model leads to loss of the coexistence previously observed in similar game-theoretic models involving nearest-neighbor interactions. In the non-local interactions model, the introduction of long-range interactions into a game theoretic model leads to the loss of biologically relevant emergent dynamics, arguing against the generality of game-theoretic lattice models of social interaction. In studying the effects of intermicrobial warfare on community structure, therefore, we instead take a mechanistic approach. Approximately 25\% of Gram-negative bacteria possess at least one Type VI Secretion (T6S) system, which can be used to kill other microbes. Using an ABM that describes the local interactions between cells during T6S attack, we predict that the system can only be used to displace small or diffuse populations. We then use in vivo experiments to verify that the same phenomenon occurs in real microbial colonies. These studies both required the development of ad-hoc ABMs. The process of creating and exploring such a model requires computer skills that are wholly independent from expertise in the biological problems at hand. We therefore conclude with a method for designing ABMs that requires minimal programming knowledge. The technique, which draws on the artificial intelligence field known as constraint programming, replaces step-by-step computer instructions with a simple list of user generated requirements.en_US
dc.language.isoenen_US
dc.publisherPrinceton, NJ : Princeton Universityen_US
dc.relation.isformatofThe Mudd Manuscript Library retains one bound copy of each dissertation. Search for these copies in the <a href=http://catalog.princeton.edu> library's main catalog </a>en_US
dc.subjectAgent-based modelingen_US
dc.subjectConstraint programmingen_US
dc.subjectEvolutionary game theoryen_US
dc.subjectEvolution of cooperationen_US
dc.subjectKinetic lattice monte carloen_US
dc.subjectSociomicrobiologyen_US
dc.subject.classificationEcologyen_US
dc.subject.classificationComputer scienceen_US
dc.subject.classificationMicrobiologyen_US
dc.titleA multi-agent approach to the evolution of microbial populations in the presence of spatially structured social interactionen_US
dc.typeAcademic dissertations (Ph.D.)en_US
pu.projectgrantnumber690-2143en_US
Appears in Collections:Quantitative Computational Biology

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