Skip navigation
Please use this identifier to cite or link to this item: http://arks.princeton.edu/ark:/88435/dsp014t64gr039
Title: Using Machine Learning to Optimize Team-Based eSports Outcome Prediction
Authors: Huang, Kyle
Advisors: Holen, Margaret
Department: Operations Research and Financial Engineering
Class Year: 2019
Abstract: In this thesis, we attempt to create a machine learning model that predicts the outcomes of professional MOBA matches. To possibly address limitations of past contributions to the field, we incorporate both prior and real-time features into our analysis, and also perform spectral clustering in an attempt to better understand what makes successful team combinations. For our dataset of 24,307 professional-level matches, our composite regression model reaches accuracy as high as 95.33% at minute 45, beginning from prior based accuracy of 68.70%. A clustering algorithm performed on a dataset of 4,337,598 matches produces 23 hero clusters for examination.
URI: http://arks.princeton.edu/ark:/88435/dsp014t64gr039
Type of Material: Princeton University Senior Theses
Language: en
Appears in Collections:Operations Research and Financial Engineering, 2000-2019

Files in This Item:
File Description SizeFormat 
HUANG-KYLE-THESIS.pdf691.41 kBAdobe PDF    Request a copy


Items in Dataspace are protected by copyright, with all rights reserved, unless otherwise indicated.