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Please use this identifier to cite or link to this item: http://arks.princeton.edu/ark:/88435/dsp014b29b8601
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dc.contributor.advisorDobkin, David P.-
dc.contributor.authorStecker, Zachary-
dc.date.accessioned2017-07-20T13:12:45Z-
dc.date.available2017-07-20T13:12:45Z-
dc.date.created2017-05-05-
dc.date.issued2017-5-5-
dc.identifier.urihttp://arks.princeton.edu/ark:/88435/dsp014b29b8601-
dc.description.abstractThis paper describes the design and implementation of a new language called Mobiscript, which provides a framework for novice coders to build native mobile applications. By building this language, with a focus on its potential educational value, we aim to fill a void for coders who are interested in building mobile applications but lack the complex knowledge base required to do so using conventional languages and development environments. This paper discusses the various decisions that informed the syntax, structure, and overall design of Mobiscript, as well as the schemes used to design its parser and interpreter.en_US
dc.language.isoen_USen_US
dc.titleMobiscript: A Mobile Programming Language for Novice Codersen_US
dc.typePrinceton University Senior Theses-
pu.date.classyear2017en_US
pu.departmentComputer Scienceen_US
pu.pdf.coverpageSeniorThesisCoverPage-
pu.contributor.authorid960877474-
pu.contributor.advisorid010003300-
Appears in Collections:Computer Science, 1988-2020

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